Anime High School RP Wiki · content last verified October 10, 2026

Evidence reviewed 10 October 2026

Daily Quests: Counters, Baskets & Combat Tasks

Read daily quest requirements, choose an achievable objective and diagnose counters that do not advance.

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§Understand the task list#

The recorded Quests menu has five objectives and a reset countdown. Its examples are make 3 baskets, open 3 different doors, parry 3 attacks, knock down a player and block 3 basketball shots.

These are a snapshot of one daily list, not a promise that your account receives the same five tasks. The menu displays reroll rewards beside the rows. Check the live requirement before repeating an action.

Daily quest list with requirements and reroll rewards

§Finish the simpler objective first#

For a door objective, find a door with an interaction prompt, open it and check the counter. Move to a different door for the next attempt. Reopening the same doorway does not match a requirement for different doors.

For baskets, enter the basketball activity and aim for a made shot. A throw that misses the hoop gives you a practice attempt; check the quest counter to distinguish a registered basket. Blocking shots is a separate task that needs another player shooting.

§Keep combat tasks distinct#

A parry objective, a block input and a knockdown objective use different words. Do not assume holding block is sufficient for a parry counter. Read the current combat controls, ask another player to practice and check the counter after one exchange.

Use a fightable area and watch the combat-state indicator. This guide does not promise a parry timing window, a damage number or a specific style bonus. Return to the combat guide if attacks fail to connect.

§If progress stays at zero#

Reopen Quests and compare the exact objective to your action. Verify that the activity is basketball when the task asks for basketball, that the ball went through the hoop for a basket, and that the door is a new door for a different-door task.

If a clearly matching action still fails, note the counter before and after, the server and the reset timer. Try a fresh matching attempt after the interface updates. Preserve that evidence for a developer report instead of spending rerolls to fix a counter.